Chicken Catch
This is my first project after completing the Unity Learn: Create with Code course.
You control the chicken, and you need to catch all the bread and skip all the chicken legs.
Status | Released |
Platforms | HTML5 |
Author | Vlad D. |
Genre | Platformer |
Made with | Unity |
Tags | Chicken, create-with-code, Unity |
Languages | English |
Inputs | Mouse |
Development log
- Fixed player controlApr 04, 2020
Comments
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Great job there. Seems like we're the only ones who posted stuff to itch.io with the #create-with-code tag :)
Thanks. Indeed we are the only ones)
Since you guided me how to help make my project better, I can only return the favour.
Currently in Chicken Catch it seems like the mouse position in my operating system is not the same as the cursor in the game e.g. the location of the Chicken. It might be a bit better UX if the speed of the moving chicken (position) would be the same, or to speak more clearly:
Hope this feedback helped. If you try it out, let me know if you like it better that way.
This is a really good idea! Thanks!
The implementation contains some nuances:
Input.mousePosition return pixel coordinates. It needs to be converted to virtual coordinates.
The project has updated. You can test it.
Added a link to you in devlog ;)